Technical tweaks include lighting and particle effects, and the game will support Stardock's Impulse::Reactor back end. New victory conditions are said to provide more variety and shorter game sessions. The Capital ships will also gain new ability levels. The Loyalists and Rebels will also each get their own unique frigates and cruisers. Other new additions include ship classes: Titans as lumbering warships, new Capital ships, and small Corvette ships. Sub-factions are rebelling, expanding the universe to let players choose between playing as Loyalists or Rebels, each with their own tech trees. The long war of the previous games has dragged on so long that diplomacy has broken down and weapons are scarce. Stardock and Ironclad Games announced the anticipated standalone expansion to Sins of a Solar Empire: Diplomacy, titled "Sins of a Solar Empire: Rebellion," at the Game Developers Conference.
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